Example | argument: argType | Admin | This is not an actual command, just an example! |
admin | target: playerId | DefaultDeveloper | Admins a specific player. |
ban | player: playerId, reason: banreasontype | DefaultMod | Permanantly bans a player. |
kick | target: playerId, reason: string | DefaultMod | Kicks a player. |
loadout | player: player, loadoutClassification: loadout | DefaultDeveloper | Gives a pre-setup loadout. |
localLogs | target: player | DefaultMod | Gets a players local logs. |
mod | target: playerId | DefaultAdmin | Mods a specific player. |
tBan | players: playerId, reason: banreasontype | DefaultMod | Temporarily bans a player. |
time | text: timeofday | DefaultDeveloper | Sets the time of day. |
unadmin | target: playerId | DefaultDeveloper | unAdmins a specific player. |
unBan | target: playerId, reason: string | DefaultMod | unBans a specific player. |
unMod | target: playerId | DefaultAdmin | Revokes a player's moderation priviledges |
watch | target: player | DefaultMod | Watches the selected player. |
announce | text: alertcolor, persistent: boolean, text: string | DefaultMod | Makes a server-wide modal announcement. |
bring | players: players | DefaultDeveloper | Brings a player or set of players to you. |
car | player: player, vehicle: carmodel | DefaultDeveloper | Creates a car instance in someones inventory. |
delCar | player: player, vehicle: carmodel | DefaultDeveloper | Deletes a car instance from someone's inventory. |
forcefield | targets: players | DefaultDeveloper | forcefields a player or group of players. |
goto | location: location | DefaultMod | Goes to a certain waypoint. |
health | players: players, percent: number | DefaultDeveloper | Sets a player(s) health percentage. |
kick | victims: players | DefaultDeveloper | Kills a player or set of players. |
notify | color: alertcolor, players: players, text: string | DefaultMod | Makes a specific announcement. |
nuke (icbm) | target: players, quantity: integer | DefaultDeveloper | ICBM's someone. |
respawn | targets: players | DefaultDeveloper | Respawns a player or a group of players |
revive | players: players, percentOfHealth: numebr | DefaultDeveloper | Revives player(s) with an optional amount of health |
team | players: players, team: teams | DefaultDeveloper | Sets a persons team. |
teleport | from: players, destination: player @ vector3 | DefaultDeveloper | Teleports a player or set of players to one target. |
to | destination: player @ vector3 | DefaultDeveloper | Teleports you to another player. |
tool | players: players, items: tools, quantity: integer | DefaultDeveloper | Gives tools to a persons inventory |
unforcefield | targets: players | DefaultMod | unforcefields a player or group of players. |
uptime | NONE | DefaultDeveloper | Returns the amount of time the server has been running. |
weather | whichStorm: weather | DefaultDeveloper | Sets the current weather. |